Clone {
	DlgObjectClone	"Clone object"
	OkBtn	"OK"
	BtnCancel	"Cancel"
	GroupCount	"Number"
	GroupPosition	"Position"
	RadioOffset	"Relative"
	RadioCenter	"Create at center"
	RadioMirror	"Create symmetry"
}

Primitive {
	DlgPrimitive	"Primitive"
	PanelFaceBase	"Faces"

	TabFlat	"Flat"
	LabelFlatX	"X"
	LabelFlatZ	"Z"
	LabelFlatSeg	"Segment"
	LabelFlatSize	"Size"

	TabBox	"Box"
	LabelBoxX	"X"
	LabelBoxY	"Y"
	LabelBoxZ	"Z"
	LabelBoxSeg	"Segment"
	LabelBoxSize	"Size"
	CheckBoxCube "Cube"

	TabSphere	"Sphere"
	LabelSphereSegX	"U"
	LabelSphereSegY	"V"
	LabelSphereRange	"Radius"
	CheckSphereQuad	"As rectangle"

	TabCylinder	"Cylinder"
	LabelCylinderSegU	"U"
	LabelCylinderSegV	"V"
	LabelCylinderRange	"Radius"
	LabelCylinderHeight	"Height"

	TabTorus	"Torus"
	LabelTorusSegU	"U"
	LabelTorusSegV	"V"
	LabelTorusRangeIn	"In"
	LabelTorusRangeOut	"Out"

	TabTube	"Tube"
	LabelTubeSegU	"U"
	LabelTubeSegV	"V"
	LabelTubeRangeIn	"In"
	LabelTubeRangeOut	"Out"
	LabelTubeHeight	"Height"
	
	TabCone	"Cone"
	LabelConeSegU	"U"
	LabelConeSegV	"V"
	LabelConeRange	"Radius"
	LabelConeHeight	"Height"

	LabelRCubeX	"X"
	LabelRCubeY	"Y"
	LabelRCubeZ	"Z"
	LabelRCubeR	"Round"
	LabelRCubeSeg	"Segment"
	LabelRCubeSize	"Size"
	CheckRCubeCube	"Cube"

	LabelRCylU	"U"
	LabelRCylV	"V"
	LabelRCylRound	"R"
	LabelRCylSeg	"Segment"
	LabelRCylSize	"Size"

	CheckMapping	"UV-Mapping"
	CheckMaterial	"Attach current material"
	CheckNewObject	"Create as new object"
	CheckLocal		"Set a base position of the local axis"

}

DropFile {
	DlgDropFile "Drag and Drop"
	Label1 "File is dropped"
	BtnOpen "Open"
	BtnInsert "Insert"
	BtnCancel "Cancel"
}

Overwrite {
	DlgOverwriteObj "Overwrite Object"
	LabelObject "%1 already exists."
	BtnMerge "Merge"
	BtnNewObject "Create as new object"
	BtnAllMerge "Merge all"
	BtnAllNewObject "Create as all new objects"
}

Move {
	DlgMove 	"Move"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	RadioType	"Type" "Relative" "Absolute"
	GroupOption	"Offset"
	LabelChange	"Apply"
}

Scale {
	DlgScale	"Scale"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	BtnApply	"Apply"
	LabelScale	"Scaling"
	LabelPos	"Center"
	BtnInitScale	"Initialize"
}

Rotate {
	DlgRotate	"Rotate"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	LabelAngle	"Angle"
	LabelPos	"Center"
}

LocalEdit {
	DlgLocalProperty	"Local axis property"
	OkBtn		"Apply"
	BtnCancel	"Cancel"
	GroupLocal	"Local"
	LabelLocalPos	"Position"
	LabelLocalSize	"Scale"
	LabelLocalAngle	"Angle"
	LabelLocalHead	"Head"
	LabelLocalPich	"Pitch"
	LabelLocalBank	"Bank"
	GroupGlobal	"Global"
	LabelGlobalPos	"Position"
	LabelGlobalSize	"Scale"
	LabelGlobalAngle	"Angle"
	LabelGlobalHead	"Head"
	LabelGlobalPich	"Pitch"
	LabelGlobalBank	"Bank"
}

Mapping {
	DlgMapProperty	"Mapping Property"
	OkBtn		"Apply"
	BtnCancel	"Cancel"
	GroupTransform	"Transform"
	LabelPosition	"Position"
	LabelSize	"Size"
	LabelAngle	"Angle"
	LabelHead	"Head"
	LabelPich	"Pich"
	LabelBank	"Bank"
	GroupRepeat	"Repeat"
}

UVConfig {
	DlgUVConfig	"UVMapping Property"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	GroupParams	"Parameters"
	LabelUVLength	"Length of guide"
	LabelGrid	"Grid"
	LabelRepeat	"Repeat"
	CheckSnapCenter	"Snap to the center of grid"
	CheckMoveOnObject	"Move UV on the object"
	GroupShortcut	"Shortcut"
}

UVOutput {
	TDlgOutputUV	"Export UV atlas"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	LabelWidth	"Width"
	LabelHeight	"Height"
	LabelFileName	"FileName"
	BtnLoadTexture	"Set"
}

Twist {
	DlgTwist	"Twist Property"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	LabelBegin	"Begin"
	LabelEnd	"End"
}

Lattice {
	DlgLattice	"Lattice Property"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	LabelSize	"Size"
	LabelPos	"Position"
	LabelSegment	"Segment"
	CheckSize	"Proportional"
	CheckSeg	"Proportional"
}

VColFilter {
	DlgVertColFilter	"Vertex Color Filter"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	LabelContrast	"Contrast"
	LabelBrightness	"Brightness"
	LabelRed	"Red"
	LabelGreen	"Green"
	LabelBlue	"Blue"
}

VColIlluminate {
	DlgIlluminate	"Vertex Color Illuminate"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	RadioApply	"Scope" "All objects" "Current object only" "Current material only" "Current object and material"
	RadioMaterial	"Material" "Constant + Vertex Color" "Current shader + Vertex Color" "No changes"
}

BlobProperty {
	DlgBlobProperty	"Property"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	GroupType	"Type"
	PanelType	"Unknown"
	GroupPosition	"Transform"
	LabelPosition	"Position"
	LabelSize	"Size"
	LabelHead	"Head"
	LabelPich	"Pich"
	LabelBank	"Bank"
	LabelWeight	"Weight"
	GroupOption	"Option"
	LabelDensity	"Density"
	LabelDensityMes1	"Blob of negative density"
	LabelDensityMes2	"makes a hole."
}

BlobPolygonise {
	DlgBlobPolygonise	"Polygonise Blob"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	GroupOption	""
	LabelGrid	"Interval of Grid"
	Label1	"Create precisely as the"
	Label2	"interval is narrower."
}

BlobConfig {
	DlgBlobConfig	"Blob Configration"
	OkBtn		"OK"
	BtnCancel	"Cancel"
	GroupOption	""
	LabelGrid	"Interval of Grid"
	Label1	"Show slowly and precisely"
	Label2	"as the interval is narrower."
}

MatOverwrite {
	DlgMatOverwrite "Overwrite Material"
	BtnOverwrite	"Overwrite"
	BtnIgnore	"Ignore"
	BtnOverwriteAll	"Overwrite all"
	BtnIgnoreAll	"Ignore all"
}
