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   MetasequoiaLE R2.4

       Copyright(c)1998-2008, O.Mizno
                       All rights reserved.

   Homepage:  http://www.metaseq.net/
     E-mail:  o-mizno@mba.ocn.ne.jp
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Metasequoia is a polygon modeler for 3DCG and game development.

Metasequoia is a low price of shareware. Metasequoia Ver1.0 has been 
released in May 1999, and hundreds registered users are in Japan. 

MetasequoiaLE is a limited edition of "Metasequoia Ver2.4". 
MetasequoiaLE is offered you as a freeware!

 THE AUTHOR MAKE NO WARRANTY OR REPRESENTATION, EITHER EXPRESS OR 
IMPLIED, WITH RESPECT TO THIS SOFTWARE, ITS QUALITY, ACCURACY.
THIS SOFTWARE IS PROVIDED "AS IS", AND YOU, ITS USER, ASSUME THE 
ENTIRE RISK AS TO ITS QUALITY AND ACCYRACY. YOU MUST USE AT YOUR
OWN RISK.



System Requirement:
 * Windows98/Me/2000/NT4.0/XP/Vista
 * Pentium or compatible processor
 * 32MB empty of RAM
 * 640 x 480 x 16bpp
 * Installed DirectX 8.0 or later (for using Direct3D)
 * Installed OPENGL32.DLL (for using OpenGL)

Recommended:
 * Windows2000/XP/Vista
 * Pentium4 or higher
 * 128MB empty of RAM
 * 1024 x 768 x 24bpp
 * Video card acceralates Direct3D and OpenGL
 * Mouse with 3 buttons or wheel


Installation:
 This version doesn't contain a installer. You have only to execute 
"Metaseq.exe".

Uninstallation:
 This version doesn't contain a uninstaller. You have only to delete 
all files.


Direct3D:
 DirectX 8.0 or later must be installed for using the preview of 
Direct3D. The DirectX runtime isn't included in this software, so you 
need to get and install it from the Microsoft DirectX web site.
 It isn't able to use Direct3D on WindowsNT 4.0 because WindowsNT 4.0 
doesn't support DirectX 8.0 or later.


OpenGL:
 If your cannot use the preview of OpenGL because of 
"SetPixelFormat() error", check "Reserve DLL" in the configuration.


 If you have some troubles by using Direct3D or OpenGL, you should 
get the latest driver of a display adapter because an old driver may 
have some bugs.


[About mlibjpg.dll]
 This software is based in part on the work of the Independent JPEG Group. 


