LAST_CRASH_?

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Franky
Senior TR Player
Senior TR Player
Messaggi: 900
Iscritto il: 25 ottobre 2007, 12:35

LAST_CRASH_?

Messaggio da Franky » 03 dicembre 2016, 14:49

Ciao a tutti
può capitare, a me spesso, che quamdo si avvia il gioco questo va in Crash.

E' una mia grossa lacuna, fra le mille, ed è quella di non saper leggere un "Last_Crask ?.

DOMANDA: come si leggono questi Last Crash e il loro significato?

DOMANDA: c'è un manuale un tutorial qualcosa che aiuti a capire che tipo di errore si sta facendo?


Invio l' ultimo
Version=1.2.2.7+
Date: 19 January 2015 (23:2:14) Size=1765376 bytes
CRS=Disabled
Last diagnostic mexage:Missing FONT_GRAPHICS in current level
Last directX error:
--------------- LAST ERRORS IN GAME ------------------------------
ERROR: cann't locate ng frame range for texture of 8th anim range of tr4 file
------------------------------------------------------------------

MEMORY CODE MAPPING:
BASE START END #ID PLUGIN
-----------------------------------------------------
10000000 10001000 10129000 0 Tomb_NextGeneration.dll
-----------------------------------------------------
REMAPPED MEMORY ZONES:
OLD_ADDR NEW_ADDR END_NEW_ADDR
--------------------------------
0080DE80 00E40120 00E401A0
0080DEA0 00E41EF0 00E41F70
00660998 00F40048 00F40728
00670B60 00E40020 00E40070
00804740 00DA7A08 00DA85F0
004BFD70 01100020 012A92A0
00533290 00F40F08 00F42948
004B09B4 00E41C80 00E41D80
008012E0 00F42B50 00F5CB50
005C0678 012B0020 01EB0020
00660B60 01EC0020 01F80020
004AE590 00F5CD58 00F60D58
0052A220 00F60F60 00F62AE0
007FFE40 00DAE4D8 00DAECD8
00532C70 00F63B00 00F64100
007F7769 00F65C30 00F6DA15
007FE1E0 00E41A10 00E41A90
007FE100 00E41900 00E41980
007F5960 00F6F6D0 00F746D0
007F6DA8 00E417F0 00E41870
007F57C8 00E416E0 00E41760
004ACAC0 00F40930 00F40CC8
00660678 00F769C0 00F77640
005C0350 00F799B0 00F7A630
--------------------------------
............... QUICK DIAGNOSTIC LOG ...............
At moment of crash the program was managing:
....................................................
CRASH REASON: EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
EXTRA_INFO: VIOLATION ON READ AT OFFSET 0xFFFFFFF8
RECOVERABLE : YES
CRASH OFFSET: 0x44B1B4
REGISTERS:
EAX=FFFFFFF8
EBX=29283B3A
ECX=FFFFFFFF
EDX=FFFFFFFF
ESI=3630420
EDI=FFFFFFF8
EBP=355FE4C
EIP=44B1B4
ESP=355FE10
DYNAMIC POINTER LIST:
------------------------------------------
0000ED00:Camera_Room
0000ED00:Camera_TargetRoom
0013FF4C:BaseSalvaStack1
04F0FFB4:BaseSalvaStack2
0345FFB0:BaseSalvaStack3
0013F7D0:Trng_Stack
------------------------------------------
Lara: x=17920 y=10752 z=11776 StateId=2 NextId=2 AnimNow=11 Room=69

MEMORY ALLOCATION ARRAY
---------------------
Memory ID ToFree
---------------------------
1) 0x00DA7320 4472 0
2) 0x00E404D0 4472 0
3) 0x00F63330 4472 1
4) 0x00E413F0 4472 0
5) 0x00DAEEE0 4472 0
6) 0x00E415F0 4472 0
7) 0x00F62CE8 4472 0
8) 0x00F86008 6116 1
9) 0x00F86C50 6116 1
10) 0x00F64308 4604 0
11) 0x00F99680 4604 0
12) 0x00000000 0 0
13) 0x00000000 0 0
14) 0x00000000 0 0
-----------------------------

Stack=0x355FE10 pContesto=0x355FB44 pInfoEccezione=0x355FB28
PRIMARY_STACK:
ESP=0x355FE10
STACK_TRACE:
0x44990B
0x442A2D
0x1006AFDC
0x100B1CBC
0x4A6FDC
0x44401B
0x444488
0x44914D
0x1006AC49
0x100B1CAE
0x4A6FC0
0x451EF4
0x451166
0x475155
0x49E67C
END_STACK_TRACE

SECONDARY_STACK:
ESP=0x13B12C
STACK_TRACE:
0x460020
0x48D2F2
0x48CC6B
0x48CACE
0x49F26B
END_STACK_TRACE

OTHER_STACK:
ESP=0x4F0B194
STACK_TRACE:
<CRASH DURING STACK TRACE>
END_STACK_TRACE

DOMANDA: c'è qualcuno che mi può fare un pò di luce?

Ciao Franky






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